"VertexLitGeneric"
{
	"$basetexture" "models\player\eminem\hla\antlion_soldier\antlion_soldier"
	"$bumpmap" "models\player\eminem\hla\antlion_shared\antlion_n"
	
	"$selfillum" "1"
	"$selfIllumFresnel" "1"
	"$selfIllumFresnelMinMaxExp" "[0.2 2.2 3]" // 0.0 1.0 1.0 is the default
	"$selfillumtint"	"[1.81 0.84 0.21]"
	
	// phong
	"$phong" "1"
	"$phongboost" "0.1"
	"$phongexponent" "15"

	"$phongfresnelranges"	"[.1 .8 1.2]"

	//rimlight parameters
	"$rimlight" "1"
	"$rimlightexponent" "15"
	"$rimlightboost" "0.1"
}
