"Vertexlitgeneric"

{
	"$basetexture"					"models\ludex\doometernal\demons\Marauder/marauder_armor_arm_albm"
	"$bumpmap" 					"models\ludex\doometernal\demons\Marauder/marauder_armor_arm_nrmr"
	"$phongexponenttexture"         			"models\ludex\doometernal\demons\Marauder/marauder_armor_arm_mask"

//	"$color2"			"[.55 .55 .55]"
	"$color2"			"[.35 .35 .35]"

	"$blendtintbybasealpha" 	"1"
	
	"$phong" 		"1"
	"$phongboost" 		"10"
	"$phongexponent" 		"8"
	"$phongalbedotint" 		"1"
	"$phongfresnelranges" 	"[3 1 7]"
//	"$phongexponenttexture" 	"models\ludex\shaders/phongexp255"
	"$PhongWarpTexture" 	"models\ludex\shaders/phongwarp_metal"
	"$phongdisablehalflambert" 	"1.00"

	"$detail" 			"models\ludex\shaders/detail_metal"
	"$detailblendmode" 	"0"
	"$detailblendfactor" 	"1"
	"$detailscale" 		"10"

	"$rimlight" "1"
	"$rimlightexponent" "50"
	"rimlightboost" "0.05"
}