"VertexlitGeneric"
{
	"$basetexture" "model/prinz_zeugen/azurlane/clancy/mi_ch044_body"
	"$bumpmap" "model\prinz_zeugen\azurlane\clancy\normal"
	"$ambientocclusion" "0"
	"$nocull" "1"
	"$halflambert" "1"

	"$lightwarptexture" "model\prinz_zeugen\azurlane\clancy\shader"

                "$phong" "1"
                "$phongboost" "0.7"
                "$phongexponent" "5"
                "$phongfresnelranges"	"[0 0.5 1]"
}
