"VertexlitGeneric"
{
	$baseTexture "maoling/player/vocaloid/haku/uniform/body02_yowanehaku"
	$bumpmap "maoling/player/vocaloid/haku/uniform/normal"

	$halflambert 1

	"$phong" "1"
	"$phongboost"	".03"
	"$phongalbedotint" "1"
	"$phongexponenttexture" "maoling/player/vocaloid/haku/uniform/phong_exp"
	"$phongfresnelranges"	"[1 .1 .1]"

	"$rimlight"               "1"
	"$rimlightexponent"       "3"
	"$rimlightboost"          "1"
}