"VertexlitGeneric"
{
	"$basetexture" "models/player/custom/orc/slow_weapon"
//	"$bumpmap" "models/player/custom/orc/slow_weapon_bump"

	"$envmap" "env_cubemap"
	"$envmapmask" "models/player/custom/orc/slow_weapon"
	"$envmaptint" "[1 1 1]" 
	"$envmapcontrast" .5
	"$envmapsaturation" 0.25
}