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For an unknown reason a team are trapped in a long forgotten cave deep underground filled with traps and obstacles.

It's your mission to find a way out of this huge cave, but apparently there are a few other... things... alive in this cave that will try to stop you.

This map is tested and completed with sv_airacceleration 100 and it's recommended you enter this in your console when you play this map.

Please report any bugs or errors. Goodluck.

Changelog v2

Added anti-afk system that will kill all players in spawn after 60 seconds. Forgot to add it in the previous version, sorry.

Added an additional path in the 3rd room (the one with bhop icepillars). This is to prevent players to wait for their turn.




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