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Весь контент OriginalShaman
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[CS2][LUA] Запрет оружия / WeaponDeleter(WeaponRestrict)
OriginalShaman опубликовал файл в Плагины/моды
Версия 1.0.0
20 раз скачали
WeaponDeleter(WeaponRestrict) - плагин для сервера CS2, позволяющий запрещать определенное оружие на вашем сервере. Настройки плагина (ограничение оружия и тд) найдете в конфиге: configs/WeaponDeleter.ini Пример конфига: "Restrictor" { "message_status" "1" // status of chat message [0 - off | 1 - on] "sound_status" "1" // status of playing sound [0 - off | 1 - on] "sound_path" "ui/beep22.wav" // path to sound file. This file from game/csgo/pak01_dir.vpk/sounds/ui/beep22.vsnd_c "weapon_awp" // delete block if want not restrict { "ct" "2" // [0 - full limited | N - unlimited count to team] "t" "0" // [0 - full limited | N - unlimited count to team] } //////////////////////////// "weapon_m4a1" // delete block if want not restrict // M4A1 and M4A1-Silencer // { //////////////////////////// "ct" "1" // [0 - full limited | N - unlimited count to team] "t" "1" // [0 - full limited | N - unlimited count to team] } } // M4A1(MAIN) == M4A1-Silencer // USP-S == P-2000(MAIN) // SG553 == SG556(MAIN) // MP5-SD == MP7(MAIN) // REVOLVER == DESERT EAGLE(MAIN) // CZ75A == P250(MAIN)Бесплатный -
Версия 1.0.0
19 раз скачали
LUA плагин SpawnPointManager для CS2 - позволяет добавлять точки возрождения (спауны) на вашем CS2 сервере. Настройки плагина в файле: configs/SpawnPointManager.ini Команды: SPM <secret_key>- переключение возможности редактирования @secret_key - необходимый ключ для активации/деактивации SPM SPMDisplay <команда> - включает/выключает отображение существующих точек( по стандарту CT - синие, T - красные, а стандартные точки - зеленые) @team: ct - показать CT точки t - показать T точки если аргумент пустой - будут отображены все спавны SPMGen - генерирует шаблон точек, которые были созданы в консоль в уже отформатированном виде, который нужно просто скопировать и вставить в SpawnPointManager.ini SPMAdd <команда> - добавляет новую точку спавна @team: ct - CT-точка спавна t - T-точка спавнаБесплатный -
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Версия 1.0.0
13 раз скачали
LUA плагин для сервера CS2: позволяет отключать пленты на карте в зависимости от заданных вами настроек. Настройки плагина найдете по пути: configs/PlantSideLocker.ini , там же можно будет указать необходимое количество T или CT для каждой карты и тд. Пример конфига: "PlantBlocker" { "message_status" "1" // status of message [0 - off | 1 - on] "message_repeat" "3" // how much repeat the message "round_start_chat_message" "Plant {RED}[{side}]{WHITE} is BLOCKED" // the message which will prints on round start event // {side} - blocked side plant // "de_dust2" // the map on which the block with the restriction will work { "blocked_plant" "A" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_mirage" // the map on which the block with the restriction will work { "blocked_plant" "A" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_inferno" // the map on which the block with the restriction will work { "blocked_plant" "A" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_anubis" // the map on which the block with the restriction will work { "blocked_plant" "RANDOM" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_nuke" // the map on which the block with the restriction will work { "blocked_plant" "A" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_overpass" // the map on which the block with the restriction will work { "blocked_plant" "B" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_vertigo" // the map on which the block with the restriction will work { "blocked_plant" "RANDOM" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } "de_ancient" // the map on which the block with the restriction will work { "blocked_plant" "RANDOM" // A - only A plant will blocked | B - only B plant will blocked | RANDOM - random plant will blocked "ct_need_to_unlock" "5" // CTs need for plant will unlocked "t_need_to_unlock" "2" // Ts need for plant will unlocked } }Бесплатный -
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